Table of Contents
ToggleIntroduction – What Is “They Are Coming”?
The sun sets. The wind howls. And from the dark, they are coming—not one, not two, but hordes of the undead. You’re armed, barely. Outnumbered? Always. But this isn’t just a zombie game. They Are Coming is a brutal mix of zombie shooter, tower defense, and sandbox insanity wrapped into one relentless survival experience.
Developed by OnHit Developments, the game is available across Android, iOS, and browser platforms, giving players endless access to carnage on the go. What starts off as a simple shoot-to-survive quickly spirals into a physics-driven playground of blood, barricades, and bizarre weaponry. It’s messy, it’s wild—and with each wave you survive, the game grows more unhinged. You’ve never seen zombies fall like this before.

Gameplay Overview – Shoot, Defend, and Survive
The silence never lasts long. Suddenly, you hear them—the groans, the fast, dragging steps. Then they appear. The undead. Your fingers tighten on the trigger.
In They Are Coming, survival depends on how fast you react—and how smart you play. Waves of zombies charge at you. They don’t stop. You fight them off with whatever you have: a gun, a trap, or just your fists if needed. The more you survive, the tougher they get. Every wave brings chaos and more blood.
There are two main modes. In Defense Mode, you battle round after round, earning money to upgrade weapons, traps, or your own body. In Playground Mode, it’s your world. Create scenes, control everything—from zombie type to weather.
You will die. But each time, you’ll last longer, shoot harder, build smarter. And maybe, just maybe, outlive the next wave.
Weapons & Tools – Your Zombie-Killing Arsenal
When you’re knee-deep in blood and ammo is low, your weapons matter. A lot.
You start with the basics. A rusty pistol. Maybe a bat. But soon, your collection grows into something deadly—and strange. Rifles, shotguns, sniper scopes, and miniguns turn your screen into a bullet storm. Prefer up close? Grab a chainsaw, a katana, or even a lightsaber—yes, really.
Don’t forget the traps. Spike barriers can rip a crowd apart. A well-placed claymore mine? Boom. Gone.
Between waves, you spend your blood-earned cash. Pick up Strength Training, a First Aid Pack, or something unexpected like a banana. Why? Try it and see.
You experiment. You fail. You adapt. That’s survival.

Sandbox Creativity – Build Your Own Zombie Apocalypse
What if you could control the apocalypse?
In Playground Mode, you can. Build your nightmare. Or your masterpiece.
You start with an empty map. Then, like a twisted god, you shape it—drop zombies, spawn allies, craft barricades, pick weapons. Set the sky red. Fill the land with fire. Or go full sci-fi and spawn laser swords and minigun towers.
You choose the hero. The enemies. Even how many limbs the zombies have. No rules. No limits.
Want to practice defense strategies? Build them here. Want chaos? Spawn 300 zombies and give yourself only a crowbar.
It’s bizarre. It’s brilliant. It’s yours.
And once it’s perfect—or perfectly broken—you hit play and watch your creation eat itself alive.
Genre Comparison – What Sets They Are Coming Apart
Zombie games aren’t new—but They Are Coming does something different.
Compared to Zombie Age 2 Premium, which sticks to a side-scrolling shooter format, They Are Coming offers more freedom. Its sandbox mode lets you tweak every part of the battle—where zombies spawn, what weapons you use, even the chaos level. That kind of creative control simply doesn’t exist in most zombie shooters.
Dead World Heroes leans into humor and cartoon-style action, but lacks the brutal physics and ragdoll chaos that make They Are Coming unpredictable and addictive.
While Zombie Defense is solid for strategy fans, it’s mostly static. Here, you move, kick, shoot, build, and adapt in real time. You’re not placing towers—you are the tower.
Replayability also wins out. With a full level editor, no two runs ever feel the same. It’s zombie survival on your terms.

Survive the Waves – Progression & Strategy Tips
Each wave isn’t just harder—it’s smarter. Zombies come faster, hit harder, and overwhelm sloppy defenses. Survival isn’t about brute force. It’s about timing, resource control, and knowing when to push or hold back.
Save your ammo early. The first few waves are weak—use melee weapons like the bat or axe to conserve bullets. Build barricades only when the pace slows; placing them too early often results in waste. Wait until you can funnel the undead into chokepoints.
From Day 1 to Day 10, enemies triple in number and strength. Advanced players recommend investing early in speed and strength upgrades over more expensive guns. Why? Because if you can dodge faster and hit harder, you’ll stay alive longer—no matter the weapon.
There’s no final level. Just an endless march of undead. So treat each “day” as its own game. Adapt fast, or die slow.
Gamer Review – My Honest Thoughts After Hours of Play
After spending over 12 hours in They Are Coming, I can honestly say—this game is pure chaos in the best way possible. One moment I was holding off a swarm with a shotgun behind a pile of flaming barricades; the next, I was drop-kicking a zombie into a claymore I forgot I placed. That randomness? It keeps the game alive.
The ragdoll physics made even my failures fun. I once built a maze of traps only to accidentally blow myself up with a mine. But I laughed—and rebuilt smarter.
It’s not perfect. The visuals are basic. But if you love creative destruction and strategic mayhem, this game sticks with you.

Controls – Mastering the Basics
The controls in They Are Coming are simple—but don’t confuse that with easy.
- W, A, S, D moves you
- Mouse aims and fires.
- Press R to reload
- Space to kick back zombies when they get too close.
- Need to switch weapons fast? Hit 1–9.
It all feels tight and responsive. Whether you’re a beginner testing the waters or a veteran dodging ten zombies at once, the controls won’t let you down.
Why It Stands Out – The Best of Multiple Genres
What makes They Are Coming different is how it doesn’t pick a lane—and somehow makes it work. It’s not just a shooter. It’s a zombie defense game, a creative sandbox, and a ragdoll comedy all in one.
You defend with guns, but you also build traps, set up barricades, and sometimes just laugh as zombies trip over themselves. That combination of chaotic combat and player-created madness is rare. It clicks. Whether you’re into FPS reflexes, tower defense strategy, or sandbox creativity, there’s something here for you.
Few games offer that freedom. Even fewer make it this weirdly satisfying.

Final Thoughts – Should You Play “They Are Coming”?
They Are Coming is wild. Strange. Sometimes frustrating. But always fun.
You’ll die. You’ll laugh. You’ll build insane trap mazes and blow yourself up. But you’ll keep coming back.
If you enjoy zombie defense, sandbox tools, and a bit of madness in your games—this one’s worth your time. Even when you’re outnumbered, it never gets old.